![]() ![]() ![]() I've dived back in after a year or more away from the game to experience some of the less recent updates, such as bounties, but also the Juggernaut Edition itself, which brings heavy weapons, graphics tweaks, and a new open-world map to enjoy. This week, Undead Labs released State of Decay 2: Juggernaut Edition, bringing the game to Steam with cross-play for co-op, and adding a range of improvements. No game on earth captures the essence of a Hollywood zombie apocalypse experience like State of Decay does for me, despite all of its problems. Combining a rich strategy simulation layer with open-world action is incredibly rare to see, and for me, incredibly compelling. State of Decay has something truly special about it, though. Two years after it launched in a pretty sorry state, it remains a very janky game, with strange engine anomalies, crazy physics bugs, and rather pedestrian animations and interactions. State of Decay 2 is a personal highlight of this generation, but it's by no means what I'd call a polished game. ![]()
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